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Get Levelled!

Daylon Leveller is a terrain/heightfield/bumpmap modeler for all 32-bit versions of Windows. It allows freestyle realtime navigation of terrain data along with comprehensive creation, editing, animation, rendering, and import/export facilities. We've also made some related software available.

Component Last Modified Size Details
Leveller 2.6.2 Demo March 10, 2008 15 MB Demonstration version. Assuming your system meets the installation requirements, this download is the minimum you need to try out Leveller. Plug-ins included. For more information on demo limits, please click here.
Daylon Vectre 1.2 February 16, 2004 1.0 MB A simple, easy-to-use and Leveller-friendly Bézier spline editor. Supports bitmap tracing and Illustrator/ESRI shapefile import. More information available here. Screenshots available here, here and here.
Daylon Life 1.1 February 28, 2003 15 K Life is good! It's also a cellular automata program for generating organic-looking heightfields. Screenshots available here and here.
Daylon Waves 1.2 June 11, 2004 14 K A multiwave heightfield generator. Screenshots available here and here.
Daylon Fluid 1.0 June 14, 2004 17 K A fluid motion (Navier-Stokes) simulation heightfield generator.
Daylon XaoS 1.0 October 30, 2002 2.9 MB Our Leveller-friendly fractal image viewer. Based on the open source XaoS project. More information is available here.
Sample textures August 11, 2002 3.47 MB Sample bitmap textures at various resolutions.
 

 

Leveller Document Viewers

Terrain Viewer June 25, 2005 1.55 MB Lets you fly around a detailed OpenGL rendering of a heightfield in the middle of an ocean. Source code included. Here's a screenshot.
TER thumbnail generator 1.6 August 4, 2007 182K Lets you show Leveller documents and Terragen terrains as thumbnails in Windows folders. Here's a screenshot.
Leveller 2.0 Viewer March 21, 2002 1.62 MB A free viewer for Leveller documents and Terragen terrain files.
Mac TERDISP March 25, 2004 44K A simple Leveller document and Terragen terrain file displayer for Mac OS X.
Linux TERDISP January 28, 2000 22K A simple Leveller document displayer for the Linux OS. Requires libgtk 1.2.3 or higher.
 

Other Stuff

Leveller GDAL driver November 7, 2005 32.5 K A driver for the GDAL geospatial file I/O library that reads/writes Leveller heightfield files.
Terragen GDAL driver April 20, 2006 497 K A driver for the GDAL geospatial file I/O library that reads/writes Terragen heightfield files.
POV-Ray TER patch June 13, 2003 1.2 MB A modified WinPOV executable that lets your POV-Ray scenes directly access TER files, both Leveller and Terragen.
POV-Ray OpenGL patch June 29, 2003 1.2 MB A modified WinPOV executable that lets your POV-Ray scenes render using OpenGL wireframing.
POV-Ray patch source June 29, 2003 442K The source code to both WinPOV patches.
NavCam May 14, 1998 37K The program that became Leveller. A free POV-Ray camera aiming utility for Windows. Here's a screenshot.
glInfo July 2, 2005 6K A small Windows applet that lists information on your computer's OpenGL subsystem.
MemShow October 18, 2002 17K A small Windows applet that shows how much memory your PC has. Handy for verifying memory leaks in other programs.
 

Command-line Tools

TER2WRL December 25, 2003 414K John Ratcliff's TER to VRML converter. Uses an improved triangle meshing algorithm. Source code included.
TERDUMP July 6, 2005 33K A TER file utility. Can dump file contents and break up large files into smaller ones.
DEMDUMP March 20, 2005 45K Dumps the contents of a USGS DEM file.
SHPDUMP February 19, 2003 46K Dumps the contents of an ESRI shapefile set or exports it to Vectre format.
DXFFIX December 18, 2007 43K Remaps the bounds of a DFX file whose contents are just 3DFACE records. Useful for getting troublesome DXF files to import into Leveller.
Image Resampler December 4, 1999 34K A spruced-up version of Dale Schumacher's image rescaling algorithm from Graphics Gems. Source code included. An RGB version is available in the Leveller SDK (see the dib class).
MemCopy Tester October 18, 2002 33K A command-line memory copy performance tester. Shows how quickly your PC can copy memory and which of several methods is fastest. Source code included.
 

Entertainment

Defence Condition 0.96 March 15, 2005 3.21 MB A Windows version of the classic Defender arcade game. Requires DirectX 8.1 or higher. Binary only. More info available here.
Defence Condition 0.91 source code August 21, 2004 1.3 MB Source code edition.
 

Papers

Internet-Based Distributed Rendering Feb. 6, 2006 170K A look at what's involved in using the Internet to do distributed image rendering.
Virtual Light of Other Days Dec. 23, 2007 438K How several current technologies can combine to simplify archiving and access to human history.
Improved Elevation Support in GDAL April 30, 2006 162K Recommendations for adding formal vertical data handling in the GDAL library.

Additional plug-ins for Leveller are available seperately in the Plug-ins section.

Not sure if Leveller is what you need? Then see what other people are saying about Leveller, or take the guided tour.

 


Demo Limits

The demo version of Leveller is limited. With the full version of Leveller:

  • Full documentation is included.
  • Documents can be saved.
  • Document size is not limited to 150 x 150 pixels.
  • Scene exports support unlimited heightfield sizes.
  • Undo buffer memory can be specified.
  • A work area can be set.
  • Flight recordings can be saved and loaded.
  • External programs can be run from the Tools menu.
 


System Requirements

  • x86-based PC running Windows 95, Windows 98, Windows Me, Windows NT, Windows 2000, Windows XP or Windows Vista. Pentium 500 Mhz or higher recommended. Virtual PC for Mac 5.0/6.0 and VMWare for Linux should also work, although a two button mouse is recommended on the Mac. Accelerated OpenGL is recommended for working with large documents.
     
  • The Windows system file MFC42.DLL (included with Windows).
     
  • The Windows system files OPENGL32.DLL and GLU32.DLL (Windows95 users may need OEM Service Release Pack 2). You can download them from Microsoft.
     
  • 16-bit or 24-bit video card with accelerated OpenGL support.