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Leveller County
Leveller 2.3 and POV-Ray 3.5 were used. In his own words:
"Here is a scene using a lot of Leveller heightfields.
"How was it made? Let's start in the background.
The background mountain ranges are two heightfields, whose property is that they are
extremely narrow compared to their length. This is to increase the
impression of flattened perspective in the distance.
The middleground and foreground are made up of two slightly different
heightfields. The underlying one has it's higher grounds made sharper and slightly
higher. It has its own rocky texture. Superimposed upon it is a smoother heightfield.
This way, rocky ground seems to stick out of the turf, so to speak. The
"turf" is obtained with the Grasstex include file by Rune Johansen. It makes use
of a heightfield and its copy, slightly translated from each other in the Y-direction
and with appropriate texturing. The impression of grassland is nice and
renders very fast.
"The water of the lake is another heightfield with a ripple effect.
The large rocks supporting the tower are heightfields transformed by the
UV-mapping feature of Leveller!
"The small boulders in the foreground were made with Rockgen, but they were
placed with the Veg plugin of Leveller, like the bushes.
"Now the towers themselves: The basic octogonal shapes have been 'eroded'
with... yes, eight heightfields! A ninth heightfield is responsible for the the
ruined look of the top. They were placed in the landscape using Leveller's Markers
export feature. So, all in all, eighteen different heightfields were used to create this scene.
"Ah! The helicopters come from the Taschen edition of '500 3D-objects',
volume 1 (2002); the bushes come from a macro originally made by Misha Riser; the 200 birds are by Neil Alexander; their random positioning was
obtained by adapting a macro by Paul T. Dawson. All other features are my own."
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