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- Leveller 3.3 beta available. Markers are now vector point shapes, making them
more flexible to use, import, and export.
- The curvature of path segments can be globally defined or reduced.
Multiple polylines, for example, can be smoothed with one command.
- Documentation can be searched. Queries can have any number of AND/OR-connected items,
and loose and explicit phrases can be searched for.
- SRTM HGT export added (one-degree SRTM files).
- DXF polylines that are smoothed into curves using arc bulge attributes
import properly.
- Vector shapes importable via GDAL OGR; more shapefile formats
supported. Shapes can be exported to georeferenced bitmap image files.
Scene pane can be zoomed with mousewheel.
- Leveller 3.2 released; vector shapes can be filled and stroked
with color.
- Raytrace-selected-area tool added, GDAL library updated to 1.6.2,
preferences and other user data stored in My Documents folder
for greater Vista compatibility.
- Stability fixes for Pen tool available; recommended update
for Leveller 3.x users.
- Filling void areas and holes is easier: the Multismooth plug-in
now includes a level connection option. There's also a tutorial
here.
- Leveller 3.1 gains some more changes (slipstreamed), including
better scene pane navigation, raytracer and POV-Ray export support for textured billboard
reference shapes, and smooth path-based camera flyover animations.
- Leveller 3.1 released. If you want to order Leveller but prefer version 2.6
(which is $50 less) and upgrade to 3.1 later, there may still be some licences
available at Digital River and Plimus -- you can reach them here.
- Leveller 2.x-to-2.6.2 update released. To get your update, just contact
support@daylongraphics.com
and provide your name and the email address you
used when originally ordering Leveller.
- 2.6.2 build 51 upgrades Texture Auto-select tool to have
undoable selmask edits.
- Leveller 2.6.2 released. Texture Placer tool added; lets heightfield
textures be positioned and transformed visually.
- User-definable keyboard shortcuts for tool selection
added to Leveller 2.6.1.
- Leveller 2.6.1 available. Brushable and polygonal selection tools
added, several bug fixes, better memory use, and better
displacement map refshapes.
- Displace plug-ins introduced,
which create and apply displacement maps similar to those used
in Photoshop.
- Cracked Cells plug-in introduced,
more Second Life plug-ins added. Plug-ins for Leveller 2.6
are now provided using a self-contained installer which auto-locates
the Leveller folder.
- TER thumbnail generator updated to support
v7 TER files (those created by Leveller 2.6).
It lets you view Leveller documents and Terragen worlds directly
in folder thumbnails.
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A tutorial on raytracer texturing (for maps) was added.
-
Mauro Nenci wrote an
detailed step-by-step tutorial
on using Leveller to create the Beleriand region of Middle Earth,
starting from topographic drawings.
- Mound plug-in updated to version 1.4;
supports merge modes and custom cross-sectioning.
-
Carl Lingard wrote an
extensive tutorial
on using Leveller for terrain editing.
- Bitmap Export plug-in added.
Lets one specify output span for 16- and 24-bit files.
- ASC, XYZ, and UKOS DTM/DXF import plug-ins
updated; Multismooth filter and DTED import plug-ins added.
- USGS DEM void pixel selector plug-in released;
sets the current selection mask to the region of void elevations (if any)
in a USGS DEM file.
- Legacy Format Export plug-in released; writes the
selected part of the current heightfield to older Leveller file formats. Useful for
those needing interop with older versions of Leveller (as far back as 1.4).
- Leveller 2.5 build 1934 released. Fixes several minor bugs in the original 2.5 release.
Difference from build 1928 is fixed 16-bit Targa elevation export.
Existing 2.5 users can obtain an update by contacting Support.
- Roads Import and Select Roads plug-ins updated to 1.0; fixes
problem with road portion gapping.
- Plot Function plug-ins upgraded; they run faster
and some bugs were fixed.
- DirectDraw Surface export plug-in released; lets
the heightfield be exported as a normal map to a DDS texture file (with or without alpha channel).
- Rhinoceros/OpenNURBS export plug-in updated to 1.4.
- Document Chunk plug-ins released;
these let one read/write subsections of a Leveller document,
making it easier to work on large files.
- Surfer Export plug-in updated to 1.3.0.1;
fixes elevation span error, and export mapping no longer limited to 32,000 units.
- Leveller SDK now includes the open source
plug-in projects directly.
- StL Export plug-in updated to 1.3;
supports solid (enclosed) mesh generation.
- Xpand Rally import/export plug-in released. Original code courtesy of Darren Hunt.
- Deterrace plug-in fixed for Leveller 2.5. USGS DEM Import plug-in
had brute-force span calculation option reinserted.
- THF (MicroGDS Things) mesh import plug-in
added.
- ASC import plug-in
updated to version 2.4; supports XYZ files.
Common GIS import dialog fixed.
- USGS DEM import/export plug-in updated to 1.9.0.2.
Exporter writes correct B record spans when using elevation scale other than 1.0
and lets A record span be specified
using floating-point values instead of integers.
- Mt. Fractal plug-in
fixed.
- The Measure and Veg plug-ins
were improved, and they've been documented along with
the Contour, Imagemap and Terrain shaders.
- Markers export plug-in was accidentally ommitted
from the Leveller 2.4 release; this has been fixed and the plug-in has been
updated to 1.3 (text format emits tab-delimited data).
- Adobe Illustrator import/selector plug-ins for Leveller 2.4 fixed.
Bevel plug-in uses world unit label and was documented better.
- Zoltan Karpati has added Leveller shape list (LSL) file format
support to his 3D Object
Converter program. He's up to 370 formats and counting.
- Daylon Fluid 1.0 released.
A standalone Navier-Stokes fluid simulator which
exports images or heightfields.
Results can be copied and pasted directly into Leveller.
- Daylon Waves 1.2 released.
A standalone multiwave image/heightfield generator.
Results can be copied and pasted directly into Leveller.
Screenshots are here and
here.
- GeoTIFF import plug-in added. Requires Leveller 2.4.
- DXF plug-in updated to 1.4; fixes
import problem with DXF files that include layer/handle data inside 3DFACE
entity records. Requires Leveller 2.4.
- Macintosh TERDISP document
viewer utility updated to 1.3. Also displays Terragen™ terrain files.
- TMesh 2 plug-in released for Leveller 2.4.
Uses the improved algorithm in the TER2WRL program to generate
optimized meshes in VRML, DXF, or Wavefront OBJ format.
- Daylon Vectre upgraded to 1.2 build 226.
Imports UKOS DTM contour files.
- TERDUMP utility updated. Supports
copying any portion of a Leveller heightfield to a new, smaller file;
useful for breaking up large documents into several smaller ones.
- John Ratcliff released TER2WRL, a command-line
utility that converts Leveller TER files into optimized VRML meshes.
Same idea as the existing TMesh plug-in (which he also wrote), but
with better results. The picture below shows a resulting VRML heightfield
and a closeup of the mesh showing how small details are preserved
with more triangles.
- DEMDUMP utility available. This is
a Windows command-line program that lists the contents of
USGS ASCII DEM files.
- Leveller Import and Export plug-ins for Okino PolyTrans/NuGraf added.
Lets these programs obtain depthmaps from 3D scene geometry and save them
as Leveller heightfield documents, and bring in Leveller heightfields and
convert them to polygon meshes.
- Global Mapper Software has added Leveller TER file export to their
Global Mapper GIS program.
- TER format patch for POV-Ray released. Lets you
use TER files (Leveller and Terragen) directly in POV-Ray scenes without
conversion.
- Terragen plug-in updated
to export spans correctly, and to include world scaling if using Leveller 2.2
or higher. Until Leveller is updated, the plug-in also imports Terragen terrains.
- DXF and Wavefront OBJ plug-ins updated
to export displacement-mapped meshes if using Leveller 2.3.
- Daylon XaoS 1.0 relisted as freeware.
It's our version of the open source XaoS fractal viewer that features
clipboard integration with Leveller.
- Daylon Life 1.1 released.
A cute cellular automata generator that makes organic-looking heightfields.
You can interactively evolve the heightfield you want, and then just
copy and paste it directly into Leveller.
- Raw Binary plug-in
updated to version 1.4. Importer supports pixel gapping and scanline padding.
- Binary Terrain import/export plug-in
updated to 1.5. Fixes UTM extents export bug.
- VistaPro DEM Import plug-in
available.
- Mandelbrot plug-in
upgraded to 1.5. Smoother colors, aspect ratio stays 1:1 while
zooming, and better elevation output.
- World Construction Set import/export plug-in
upgraded to 1.3. Fixes read errors on newer ELEV files.
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PowerLine plug-in now available.
Requires Leveller 2.1.
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Core shaders plug-in had the Snow colorizer added.
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USGS SDTS plug-in updated to 1.1, ASC plug-in added.
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A tutorial on basic heightfield
modeling was added.
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Mt. Fractal plug-in now
has random seed field.
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A tutorial on how to merge DEMs was added.
- DEM plug-in upgraded to 1.7.
Fixes parser overflow bug when non-standard files begin with
five-digit negative elevations.
- Mapping Function plug-in
available. Lets heightfields be filtered with arbitrary
input-output elevation mappings. Do glaciations, smoothed clampings, and more.
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Alessandro Falappa does it again. He's updated his
plug-in suite for
Leveller 2.0, concentrating on
its fractal noise capabilities, a small sample of which
are shown below. He provides the source code as well.
- Erode plug-in upgraded to 1.3.
More options; runs 200% - 250% faster.
- HF-Lab plug-in updated to version 1.3.
- GridMaker utility released. This makes it easy to build grid objects that can be
imported into Leveller as reference shapes.
- MSH (Carrara Mesh) import/export plug-in released.
- PGM (Portable Graymap) import/export plug-in upgraded to 1.1.
- GTOPO30 import plug-in updated to 1.2
- Common GIS plug-in upgraded to 1.7.
Handles premature EOF and initial negative elevation data cases properly.
- Level Connector plug-in
updated to version 1.1. Supports deterracing of contoured terrains.
- STM import/export plug-in upgraded to 1.2.
- The Leveller ANSI C Library was
made available. It's compatible with Edmond Breen's free
EiC C interpreter.
- TMesh plug-in written by
John W. Ratcliff.
It exports the current heightfield to an optimized mesh
using the TopoVista right triangle method.
- Contour and Imagemapper shaders
available for Leveller's raytracer.
- Perlin4 plug-in written by
John W. Ratcliff.
It uses a multilayering system to generate very nice terrains very easily.
- NTF plug-in upgraded to version 1.3.
- StL (StereoLithography) available.
- Perlin Noise plug-in available. Lars Hamre had
developed this last year for the original freeware version of Leveller, so
we upgraded it to use the latest Leveller plug-in API.
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