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There comes a time when the
DEM files you have are not the DEMs you want. Usually,
you want to take two or more DEMs and merge them
into one (DEM, by the way, is short for Digital Elevation Model,
which is the geo-industry term for heightfield).
There are some programs out there that automate the
process, depending on which format your DEMs are in.
Doing it in Leveller is handy if you want full control
over the process, so let's see how it's done.
If you are using an automated merge but want to use
Leveller to clean up the resulting DEM, you may want
to skip to the topic "Clean Up the Final Heightfield".
First Things First
Up front, we need to choose what dimensions the final heightfield
will have. This determines if you will need to do anything
beyond merely splicing the DEMs together. If you want to fully
merge two 401 x 401 DEMs into a final 600 x 300 heightfield,
obviously some downward resampling must occur. If you need
to preserve the original DEM resolutions but have to crop out
some unwanted edge pixels, then upward resampling must occur.
If your DEMs are large, you should verify that you have
enough memory. Leveller will need to allocate memory for
the largest DEM being imported, for the final heightfield,
for the clipboard (which may match the largest DEM), and
for a floating selection of the same size. Example:
Largest source DEM is 1200 x 800 pixels. Final heightfield
will be 2000 x 1600 pixels. Largest clipboard
transfer will be 1000 x 800 pixels. We will need,
respectively, 3.66 Mb + 12.2 Mb + (3.05 Mb x 2) =
21.96 Mb.
Create the Receiving Heightfield
After choosing your final heightfield dimensions, create
a new document of that size in Leveller (choose File, New
and then Edit, Resize Grid...). This heightfield
will "receive" the individual DEMs one by one. Save it
to disk so that, after placing each DEM, you can immediately
save your progress by invoking File, Save.
Create the Tile Heightfield
Now create a second Leveller document that can contain
the largest DEM you will be importing. This is a
"gateway" heightfield that simply lets you bring in
the DEMs one by one without disturbing the final heightfield.
Import a DEM
Make the tile heightfield the active document. Use
the Edit, Resize Grid command to make sure it is
of sufficient size to import the DEM. Choose
the relevant File, Import command for the source DEM.
Once the DEM is imported, you may need to do any of
the following things:
Copy and Paste the DEM
Now that the imported DEM has been massaged, choose
Selection, Select All and then Edit, Copy to copy
the DEM onto the clipboard. Make the final heightfield
the active document, and choose Edit, Paste.
A floating selection containing the DEM will appear
over the final heightfield. You may need to zoom
and pan to see the floating selection properly.
Position and Defloat the DEM
Choose any of the selection tools and position the
mouse pointer inside the floating selection. The
cursor should change to an arrow. Now, click and
drag the floating selection into the desired spot
on the final heightfield. You can also
"nudge" the floater into place by moving it
in one-pixel increments with the arrow keys.
When the selection is in the right spot, defloat
it by clicking outside the floater, or by
choosing Selection, Defloat, Replace. The
DEM will now "set itself" into the final heightfield.
If you defloated badly, don't worry -- just invoke
Edit, Undo, and paste the DEM again.
As we mentioned earlier, doing a File, Save at this point
is a good idea.
You may want to use the Selection, Save Selection...
command to save the selection marquee. That way,
re-selecting the DEM tile for cleanup (see below)
will be easier.
For the remaining DEMs, simply go back to the
topic "Import a DEM" and repeat the above steps.
Clean Up the Final Heightfield
So now all the DEMs are imported. You can now close
the tile heightfield's document window if you want.
You can also release the clipboard memory by selecting
a tiny region and doing Edit, Copy.
There will probably be visible seams between each
placed DEM tile. The first thing to do is ensure
that the elevation span of each tile is correct.
To correct a tile's span, use the Rectangular Selection
tool to select the tile, and then choose the
Filter, Span... command. If you find making the
selection difficult, you can also select just the tile's
corners (select the second corner with the Shift key
held down) and do a Selection, Rectify.
When the span for each tile is correct,
any remaining seam problems can be fixed by
sculpting.
A typical strategy here is to use the Rectangular Selection
tool and constrain it to a line, and set the line width
to two or to three pixels. Then, after selecting the
tile seam, use the Filter, Smooth or Filter, Smooth More
commands to blend the seam pixels into each other.
The selection is also handy if you use the editing tools
(Rubber Stamp and Smooth are popular here), because it will ensure
that you don't accidentally modify pixels past the seam.
The worst problem is probably gapping -- you've scaled
and positioned the tiles accurately, but there are gaps
between them. The GIS purist will leave the gaps alone
to preserve accuracy; the artist usually needs to fill them.
Here, the Rubber Stamp tool and some creative sculpting
need to combine.
At the end, we need to see if the final product looks
cohesive (if that matters). If some tiles were made
by significant upwards resampling (enlargement), they
will look smoother than the other tiles. This can
look unacceptable to some. There are three choices:
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Copyright 2002 Daylon Graphics Ltd.