DEMs (Digital Elevation Models), etc.
Need elevation data? Other related tools? Ben Discoe's Virtual Terrain Project site has tons of links to helpful stuff.
Our version of the Xaos realtime fractal explorer that can copy fractal imagery to Leveller as elevation data.
A small Windows program that lets you test your graphics tablet. If e.g. Leveller is not using your tablet correctly, you can try TabletTest to help pinpoint the problem.
A simple Windows applet that lets you view uncompressed TGA images with choosable transparency over other running applications. Handy, for example, when checking if a Leveller scene matches a reference photograph. A more advanced version using the .NET 4 framework is available here.
Our console (command-line) utilities for dumping USGS DEM and ESRI shapefile files, and reversing the internal row order of TGA files. This can be helpful when debugging problems with file import/export.
PenStorm 3.0 beta for Power Macintosh classic environment
Into retro Mac software? This is the 1996 program that begat renderSight Scripter. Renders PostScript-like scripts inside interactive frames on a document canvas. If running under OS X, it needs to support the Classic environment (i.e. MacOS 9.2). Also available at the Macintosh Repository
PenStorm 3.0 beta source code
For those interested in seeing how old Mac software was written, or like to study object-oriented implementations of PostScript interpreters. If building, Metrowerks CodeWarrior 8.3 is recommended. Also available at the Macintosh Repository
An extended remake of Williams Electronics 1981 Stargate arcade game using Unreal Engine. Source code available on GitHub
A remake of Atari's classic Asteroids arcade game using Unreal Engine, packaged for Windows. The source code is available as well on GitHub
Some thoughts on other things, in PDF format:
Some other stuff by Ray at LinkedIn:
A Simple Mediator Class for C++
Keeping C++ Classes Free of Serialization and Other Visitor-type Dependencies
Automated Feature Omission in Compilers
Making Software More Robust: The Object Validity Pattern
Better Task Estimating: Software Estimation Inversion
The Return of Single Player Gaming
Positive Implications of Universal Basic Income on Software Development
Towards Better Clipart Provisioning
Why Do Programmers Make Bugs?
The Developer QA Technican
Fiction by Ray: